Hi, good to see you! :) Thanks for checking out my website!

Hi, my name is Theresa! I’m a Game Producer from Berlin, Germany.

I believe that great projects are created by passionate people. As Producer, I create efficient and welcoming environments to help my team members become the very best versions of themselves.

Currently, I’m studying towards my degree in Game Production and Management (B.A). Right now I’m an Intern in Political Affairs at game – The German Games Industry Association. I assist in hosting and organizing gamescom, the biggest trade fair for video games in the world. Previously I worked as a tutor for Game Art and Design and was solely in charge of organizing our biannual Games Kickstart, showcasing semester projects from my degree.

Before enrolling, I worked in TV and film as an assistant director, creating short-films for the german public service broadcasting. I have a degree as a Technical Design Assistant with a focus on Media and Communication.

I used to volunteer for anyway e.V. in Cologne, organizing and hosting workshops educating teenagers and teachers on anti-discrimination and LGBT+ rights. With previous experience in theatre, I used to host my own amateur improv group for three whole years.

I also love Gamejams, so check out my projects or stay in touch. :)

MY DEGREES


Game Production and Management [B.A.]

2023 – 2027

I’m currently working towards my degree in Game Production and Management at University of Applied Sciences Hochschule Neu-Ulm. I’m planning to graduate in February 2027.

As part of my degree, I’ve created multiple different game prototypes for both board and video games. I specialize in management and producing, but I’ve also worked as designer, artist and programmer for different projects, especially during gamejams. I’ve created projects in Godot, Unity and Unreal Engine 5.

Technical Design Assistant for Media & Communication [Vocational Training]

2020 – 2022

Previously I completed my Vocational Training as a Technical Design Assistant and I worked in TV and film. As part of my training I acquired skills in video editting, VFX, photography, typography and layout design, marketing, economics, media law, media analysis and media ethics.


theresaskirl@yahoo.de

Who I worked for


Projects


Takedown Tactics (2024)

Genre: 2-Player Boardgame
Role: Vision Keeper, Project Manager, Game Designer, Lead Artist
Project Length: 6 Months
Team Size: 6 People

Takedown Tactics is a hidden movement strategy board game for two people based on a popular tactical team shooter.


Champions of the Cosmos (2025)


Genre: RTS
Role: Vision Keeper, Game Designer, Project Manager
Project Length: 6 Months
Team Size: 6 People

Champions of the Cosmos is a retro sci-fi RTS with terraforming mechanics for Windows and Mac. It takes place in a fictional world inspired by 80s cartoons and comic books, where players can choose between two campaigns, light and dark and use unique hero abilities in order to achieve victory.


CRUORA – BLOODY DESCENT (2026)

Genre: First-Person Action RPG
Role: Vision Keeper, Game Designer, Level Designer
Project Length: 6 Months
Team Size: 9 People

CRUORA is a first-person action RPG where one mother fights imprisonment and cruel experiments in order to find her kidnapped child in a dystopian sci-fi future.


Nutrivise (2025)

Genre: Point-and-Click Educational Card Game for Mobile and Browser
Role: Vision Keeper, Project Manager, Producer,
Project Length: 6 Months
Team Size: 8 People

Nutrivise is an educational card game that lets players combine different ingredient cards to create nutritious meals. It was made in cooperation with a 9th grade „nutrition and health“ class and supervised by their teacher.

Gamejam PROJECTS


OTHER